Make your VR apps in minutes!
InstaVR has been selected
by over 50,000 companies and professionals
A 60 seconds VR App making by using InstaVR (Live Recorded)
TRY Hello Kitty 360 VR Video apps made by using InstaVR
“Due to the high productivity of InstaVR, production of mockups usually taking 2-3 weeks were completed in one week. By being able to mock up at an early stage, we were able to take more time to fill out the details, and we were able to improve the quality.”- Sanrio
Learn more : about “Hello Kitty” InstaVR Customer Story
Testimonials
InstaVR’s done everything we’ve needed of it!
The Visualization Studio at AECOM is pushing heavily into utilizing VR to its fullest extent in our Design and Construction Services.
We are exploring using VR, AR and 360° imagery to assist our BIM workflow, training and communication at all levels of technical expertise. InstaVR allowed us a fast and effective way to reach our audience across multiple platforms.
We’re very pleased, and looking forward to all the great developments to come!
Because of the ease of InstaVR, there’s really no end to the possibilities of what you can use it for…
We were looking for a solution that would give us ease and flexibility. We’re very happy with InstaVR!
InstaVR is great because it simplifies everything I have to do. I can focus on creating the material, rather than publishing the material.
InstaVR has a very user-friendly interface, a low learning curve to master the tool, and was the perfect solution to create this kind of ‘point-and-click’ short interactive story.
The ability to include images, videos, background music and sounds in the platform made the immersion experience very complete.
We have made a couple of VR projects in the past, and the crucial part has always been how to deliver the experience. We wanted to not just show one video, but to make an interactive experience.
First we hired freelance Unity developers, but it was both expensive, and we didn’t have the creative freedom we wanted.
After using InstaVR, our workflow has both been more smooth, more cost efficient and the whole GUI is just a pleasure to work in.
Its VR app development without code, that just works!
Massive plus is their customer service, which is over the top and you really feel you are talking with someone who has the knowledge
I’ve tried your product and it works great!
You’ve saved me hundreds of hours of development time with your tool.
I’m happy to see that there are experimental features being added to the tool which signals to me that you are adding more and more features.
Due to the high productivity of InstaVR, production of mockups usually taking 2-3 weeks were completed in one week.
By being able to mock up at an early stage, we were able to take more time to fill out the details, and we were able to improve the quality.
As for the final cost and delivery time, production was completed at half of our initial cost estimate, and actual delivery date was realized in 3 weeks, from beginning filming to app delivery.
Initially, we created a ‘VR Office Tour’ for enabling candidates to virtually visit our offices using InstaVR’s GearVR output feature.
By supporting HTC VIVE, it is now also possible for our app users to watch for a longer time with higher picture quality.
TOYOTA can broaden the range of VR experiences we produce by utilizing HTC Vive output capability.
Agencies can decide how robust they want their white-labled InstaVR offering to be. transcosmos now offers clients a variety of options for utilizing VR, including:
- Casual VR: Multiple scenes, with hotspots, that can be used for web-based landing pages
- Rich VR: Fully immersive virtual reality, including audio and multiple hotspots, that can be used in conjunction with a VR headset to create a compelling and memorable experience
Customer Stories
Architecture / Design / Construction
AECOM
How AECOM Utilizes InstaVR to Create Engaging Design and Construction Service Experiences
This Fortune 500 leader in design services for the Architecture/Engineering/Construction space has a contract with InstaVR that enables employees to turn high-quality digital renderings into distribute-ready VR apps across all major VR platforms. This enables AECOM employees to utilize VR more easily in sales meetings/client presentations, in showcasing design plans to builders, and for distribution at community meetings. Of particular interest, AECOM designers can turn Autodesk created media, such as cubemaps, easily into VR headset compatible files for loading on Gear VRs, HTC Vives, etc.
Travel / Tourism / Hospitality
TUI Group
How the World’s Number One Tourism Business Used InstaVR to Create 90 VR Tours of Holiday Excursions, Increasing Bookings
One of the largest travel companies in the world uses InstaVR to quickly & easily create Gear VR applications for their Destination Services teams. These 90+ apps have helped facilitate conversations with guests, allow travelers to immersively experience excursions prior to booking, and led to seating upgrades at theater shows.
Entertainment / Sales
Hello Kitty
How the Creators of Hello Kitty Used InstaVR to Create 360-degree Video Tours of Puroland Theme Park to Increase Ticket Sales
Sanrio Puroland Co. has expanded its sales promotions efforts through content aimed at increasing inbound visitors from overseas. They have created VR applications using rich media as a more engaging way to increase worldwide exposure for the Hello Kitty centric theme park. The VR app was first released at SANRIO EXPO held on February 6, 2017, and the company plans to start full-scale operations on more VR experiences this spring.
”Due to the high productivity of InstaVR, production of mockups usually taking 2-3 weeks were completed in one week.
By being able to mock up at an early stage, we were able to take more time to fill out the details, and we were able to improve the quality.
As for the final cost and delivery time, production was completed at half of our initial cost estimate, and actual delivery date was realized in 3 weeks, from beginning filming to app delivery.”
Production Company /
Digital Agency
US NAVY / Left of Creative
How a Digital Agency Used InstaVR to Create an Immersive, Compelling 360 VR Experience for the US Navy
This production company utilized InstaVR to author an entertaining and immersive Gear VR tour of the USS Carl Vinson Navy Ship, which was experienced by hundreds of visitors to the Sea-Air-Space Exposition, the largest maritime expo in the country.
University / Forensic Science /
Business Marketing
Emporia University
How Emporia State University has incorporated VR into their educational technology mix, utilized by students cross-discipline, including History, Forensic Science, and Business
A tech-forward University in Kansas that incorporates VR into the teaching of many of its departments, including History, Forensic Science, and Business Marketing. Students get hands-on creating InstaVR apps themselves, not only augmenting their learning but also allowing them to easily share their 360-degree media projects.
Medical Technology /
Trade Show
Zimmer Biomet Dental
How Zimmer Biomet Dental Utilized InstaVR to Create an Immersive Oculus Rift Experience for One of their Industry’s Largest Conventions, With a Very Tight Deadline
This division of a Fortune 500 company used InstaVR to create an immersive Oculus Rift application to showcase their dental technology. The VR experience, unveiled at their industry’s largest conference, not only generated more visitors to their exhibition booth, but also was the perfect vehicle for demonstrating why the new approaches using Zimmer Biomet Dental technology is superior to outdated approaches to dental procedures.
Education / Training / Medical
Stanford Medicine
InstaVR Interviews: Erfan Mojaddam, Stanford University School of Medicine, Manager of Academic Technology and Innovation (ATI)
First-hand experience is vital to good medical training. When first-hand experience is not possible due to logistical reasons, immersive learning is the next best option. VR has the potential to fill that gap. It’s still a relatively new concept, so I’m most excited about the learning potential of VR and 360.
Hiring / Training
TOYOTA
How Toyota High System Uses InstaVR to Improve Employee Recruiting Through Immersive VR Tours Presented at Job Fairs
The first Enterprise InstaVR customer to leverage this technology is TOYOTA HIGH SYSTEM, Incorporated (100% owned by TOYOTA INDUSTRIES CORPORATION). They’ve created high quality, immersive office tours specifically for their recruiting team to increase interest in working for the company.
“Initially, we created a ‘VR Office Tour’ for enabling candidates to virtually visit our offices using InstaVR’s GearVR output feature.
By supporting HTC VIVE, it is now also possible for our app users to watch for a longer time with higher picture quality.
TOYOTA can broaden the range of VR experiences we produce by utilizing HTC Vive output capability.”
Mr. Osawa Takehito
Solution Sales Department
TOYOTA HIGH SYSTEM, Incorporated
Marketing Agency / Ad / Promotion
Transcosmos
How Transcosmos Enables Clients to Create Compelling VR Experiences Through a Partnership with InstaVR
This global marketing agency was able to become immediately VR ready by offering all of its clients access to the InstaVR platform. With an easy-to-use drag-and-drop interface, InstaVR allows transcosmos clients access to the latest cutting edge VR technology, at an affordable price point that doesn’t require outside engineering. A perfect example of how VR can be used as a value-added service by marketers
InstaVR Launches Academic Organization-wide Tier Pricing to Accommodate Distance Learning and Campus Virtual Tour Needs
Universities Can Give All Professors and Students Access to Create and Distribute VR For Distant Learning and Campus Virtual Tours with a Single User Cost.
Learn More.
InstaVR has been selected
by over 50,000 companies and professionals
Prepare Your App In No Time And Deploy It To All VR Platforms.
Easy-to-Use Interface. Completely web-based. Drag-and-drop, with no coding required.
You can start authoring without using special hardware or installing software to your local machine.
You can make a VR app with zero experience.
Stereoscopic 3D
Rich 3D experience. 360 3D and 180 3D are supported.
Stereoscopic panoramic images and movies are supported. Audience can have true 3D experience.
Please upload 360 top-bottom images/videos and turn “360 3d” on.
Or upload 180VR side-by-side or 180VR top-bottom image/videos and turn “180 3d” on.
4K Video Supported
High Resolution
You can upload various media types including 4K/8K 360 Mono/Stereo videos to InstaVR.
4K (3840×2160) is best for immersive mobile VR such as iOS, Android, Oculus Go and Oculus Quest.
8K (7680×4320) is best for desktop VR such as Oculus Rift S.
InstaVR automatically generates streaming preview and renditions to support various devices.
Author once, then easily cross-publish.
You can publish to various platforms such as iOS, Android, Oculus Go, Oculus Quest, Oculus Rift S, etc as Native Apps with a single click.
Enterprise Use Ready. You can install / deliver your VR apps privately without submitting your app to any marketplace.
Marketplace Ready. You can deliver your VR apps through to app marketplaces such as App Store, Google Play, etc.
Web Embed Ready. You can embed your published WebVR app into your page.
3D Model with Texture Images
Streamlined workflow to use 3D models as-is with 3D interactions
3D models (OBJ and FBX) with textures are supported. InstaVR’s 3D model system has highly compatible with the primary 3D model authoring tool Autodesk Maya and 3dsMax. InstaVR 3D model system has 100% compatibility with Smithsonian’s 3D Digitization library, where allows you to download 2,331+ high-quality 3D data in OBJ + Texture in a zip file.
InstaVR can add built-in interactivity to uploaded 3D models such ad “Showcase” and “Walkthrough”. The “Showcase” mode is best fit for showcasing grab-able sized objects and lets you grab and scale up/down freely. The “Walkthrough” mode is the best fit for walking through objects bigger than humans, such as architecture, historical statues, dinosaur, etc., and lets you teleport with pointer freely.
Stereoscopic Cube-map
Autodesk Compatibility
Streamlined workflow to convert 3D assets into 360 VR.
You can use 12×1 or 6×2 stereoscopic cubemap format for 360 images. InstaVR supports various resolutions such as Gear VR-recommended 18432 x 1536, 24K x 2K, 48K x 4K, etc.
Compatible with various 3DCG software such as Rendering in Autodesk A360, Lumion, OctaneRender, VRay, etc.
You can easily render 3D scenes into 360 VR images in any panoramic format such as spherical, cubemap, etc. by using Autodesk products, and use any type of 360 images in InstaVR.
Professional VR Camera Compatibility
Streamlined workflow with Professional VR Cameras such as Insta360 PRO, iZugar Z2XL180, etc.
InstaVR has compatibility with various professional VR cameras such as Insta360 PRO (360, 360 3D), iZugar Z2XL180 (180 3D), etc.
InstaVR development team is testing InstaVR features by using these professional VR Cameras everyday and working hard to support the latest VR Camera features.
Auto-Stitching feature is available for several VR Cameras such as iZugar Z2XL180.
Offline Standalone / Online Downloadable Contents
Works perfectly without an internet connection
You can make completely offline standalone apps that work perfectly without an internet connection. This is great for most business apps that are used for sales or presentation purposes.
InstaVR allows you to create both offline and online apps.
Keep app small. Deliver Unlimited Content.
You can choose online content hosting option. With this option, all content is delivered via our content delivery network (CDN) and the app size is extremely small.
App can use videos that are locally copied to device with local deployment option. This is powerful to deploy when using more than 2GB of content, such as 64GB video via mobile device’s external SD card.
InstaVR allows you to create both offline and online apps.
Generate Leads / Reach Your Prospect Customers
Identify your audience, and make contact with them later.
You can start identifying your audience and storing validated emails by enabling a single “One-Time Passcode Protection, And Store Registered Email Address” toggle and re-package your app.
This one-time passcode system is powerful for two reasons. First, you can get validated email only because each visitor has to receive one-time passcode. Next, you can maximize the number of registrations because the one-time passcode can not be shared among co-colleague or friends or over the internet SNS, etc.
This feature is an excellent fit for getting prospective customers, generating leads, tracking mandatory learning courses, etc.
Various pop-up information / Call external actions
Hotspot. You can improve user experience by adding text, images, audio and videos to anywhere in the scene.
Action. You can call external action such as opening a web page, putting item to shopping cart, call phone number.
Link. You can navigate audience from one scene to another freely.
Interactive Virtual Tour Ready. You can make rich VR experiences including mini VR games.
White Label / Full Branding
Distribute app via your marketplace account.
You can download in publish-ready format and submit to marketplaces such as Google Play, App Store , etc. via your account.
Flexible, complete and intuitive branding
You can brand your app with an app icon, home screen, custom hotspot icon, etc.
You can also add screens with instructions.
Real Estate VR
Allow worldwide prospects to evaluate your property without having to travel.
Tourism VR
Allow worldwide travelers to check your offerings before travelling.
Automotive VR
Allow worldwide drivers to evaluate your cars without having to go to the dealership.
Why choose InstaVR?
VR content distribution can be very complicated
Reliability
It’s often difficult to find a VR app developer. VR app development is still new to developers, so your idea might not be properly implemented.
InstaVR can solve this. You don’t need to find a developer. With InstaVR, you can create an app with just a few clicks.
Time and Cost
Creating a development from scratch is time and cost consuming.
InstaVR can solve this. With InstaVR, you are provided with a time estimate and fixed cost pricing.
Too many VR platforms
There are an increasing number of VR platforms, such as Oculus Rift, Gear VR, Google Cardboard, etc.
If you want to develop a different app for each VR platform, your development costs will increase dramatically.
InstaVR can solve this. With InstaVR, you can publish to every VR platform with just one click.
InstaVR Launches Academic Organization-wide Tier Pricing to Accommodate Distance Learning and Campus Virtual Tour Needs
InstaVR Launches Academic Organization-wide Tier Pricing to Accommodate Distance Learning and Campus Virtual Tour Needs Universities Can Give All Professors and Students Access to Create and Distribute VR For Distant Learning and Campus [...]
How Virtual Reality (VR) Helps Companies During the Coronavirus Outbreak
Coronavirus (COVID-19) has dominated the news over the last several weeks, as the once isolated outbreak in China has spread to become a global phenomenon. Primary concern is obviously personal and family health [...]
Step-By-Step Guide for Building Quizzes Into VR Apps Using InstaVR
Today, InstaVR launched our suite of tools collectively known as InstaVR Quizzes. Read our press release on it here. The new easy-to-use Quiz feature provides template-based Q & A building in the InstaVR [...]