On April 21, 2018, Sara Snyder of the Smithsonian American Art Museum will be presenting her paper “Possibilities and Constraints for Virtual Visits: Experimental Approaches to VR at the Smithsonian American Art Museum,” as part of the Museums and the Web Conference in Vancouver.
It’s an excellent read on how VR is being applied at the museum. Of particular interest, Sara discusses how the Renwick Gallery “WONDER 360” was created and published. The article includes such useful information as:
- What camera and equipment SAAM media producer Carlos Parada and his team used to photograph the exhibit
- What software they used for post-capture stitching
- How they met InstaVR & why they decided to use the web-based platform
- Why extra audio was subtly added to the application
- How artist interviews were added as Hotspots
- What their distribution plan for the VR experience has been to date
- Feedback so far on WONDER 360
To read the paper in its entirety, visit the Museums and the Web 2018 Conference web site.
(Header image – A screenshot of the VR app “Renwick Gallery WONDER 360,” included in the paper from Sara Snyder)