InstaVR Training & Learning Platform
Convert real world training into VR immediately
TRAINING PERIOD
Immediate Learning
ANNUAL TRAINING COST
Increase Profits
TURNOVER
Retain Top Employees
How InstaVR Works
1. Shoot Easily
You can easily shoot VR with a 360-degree camera or smartphone attachment.
2. Secure Delivery
Securely deliver content.
3. Various Devices
You can watch it on VR headset, smartphone, tablet or PC.
4. Analyze
Analyze viewing data and improve content.
Comparison with Video
VIDEO
Number of views * KidZania Research |
237 times |
---|---|
Memory Retention | 50% |
Share * mediaSift StoryUP Research |
12 times |
VIRTUAL REALITY
Number of views * KidZania Research |
13,455 times |
---|---|
Memory Retention | 90% |
Share * mediaSift StoryUP Research |
180 times |
Specifications
InstaVR Training & Learning Platform | |
---|---|
Grade | Enterprise |
How to Use | Log in from browser and use |
Server | No need. Cloud system. |
Supplied Items
InstaVR Central PC
Central computing system. Semi-automatically completes editing, conversion, and distribution of your VR training. Optimizes by extracting data from the VR camera’s SD cards. Connects to VR headsets or mobile devices directly via cable.
Included number: 1 License
Admin User
Admin account for editing, conversion, and analysis of VR training programs. Account manages all aspects of the VR creation and reporting process.
Included number: 1 User
Number of Trainees
Reach a large group of employees, clients, or contractors. Easily distribute VR applications to your training audience regardless of location.
Included number: 200 Users
Streaming Traffic Allowance
If streaming direct from our servers, receive an allotment of 1,000 hours of bandwidth per month. Once downloaded to headsets, no bandwidth is used.
Included number: 1000 hours / month
Cloud Storage Space
Huge amount of storage. Enough for filming VR training every single business day of the year (average shooting day of 4 GB).
Can also delete unneeded footage from our cloud.
Included number: 1TB (About 250 hours)
Long-Form VR Training Projects
Create separate long-form (no size limit) VR training projects. Enable separate VR training apps for different departments, partners, or clients.
Included number: 10 Projects
Schedule
1. Initial Consultation
~ 1 week
We will discuss your current training approach, KPIs, goals and how using InstaVR will impact these.
2. Proof of Concept
~ 1 month
On-site visit at your company. We’ll teach you how to maximize 360-degree filming and use of InstaVR Central.
3. Build VR Training Apps
~ 2 months
Creation of VR training applications begins. Publish and distribute your 360 3D training. Improve content.
4. Achieve KPIs
~ 3 months
Most customers start achieving KPIs by this point. Our team will assist in guiding you to best results.
Customer Stories
Successfully reduced training time and cost. New employee training costs reduced by 80%.
Using InstaVR, the USDA deploys long-form VR training for new field office employees, lowering the L&D cost by 4/5. This helped reduce travel time and expenditures, while still giving the same immersive experience as being there. Employee onboarding became more efficient and memorable than traditional video training.
United States Department of Agriculture(USDA)
Prepare employees for unlikely events immersively and remotely. EMT & Drivers train without having to physically be there.
Using InstaVR, State of Texas Ambulance Bus drivers and EMTs are given updated VR training, including through informative hotspot overlays. InstaVR helps reduce Mr. Lawrence’s project scope from 5-6 students to 1-2, and build time from a year down to 1-2 weeks.
Grayson Lawrence,
Associate Professor of Communication Design
at Texas State University
Training future ER doctors to avoid distractions. Creating VR emergency room videos helps Residents to maintain focus.
Using InstaVR, Stanford Medicine creates simulations of the ER, complete with visual and auditory distractions, to train new Residents.
Stanford University School Manager of Academic Technology and Innovation (ATI) Mr. Erfan MojaddamMr. Erfan Mojaddam
Manager of Academic Technology and Innovation (ATI)
Stanford University School of Medicine